Meriem Tedjini
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Home Archives About
Tedjini Meriem
Computer & Multimedia Engineer | Unity Game Developper

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[Game Development] The Hashima Island - An anthropocene game

2020-12-28
Game Development
2k words
  • C#
  • Maya
  • Prototype
  • Unity

The Hashima Island (Midori Naki Shima - 緑なき島) is my first Unity prototype, a first-person exploration game set on the abandoned Hashima Island in Japan, where the player has to collect historical information while traveling in time.

[Game Development] Save The World : Web-based time-waster game

2019-11-27
Game Development>Website
2.1k words
  • CSS
  • Github
  • HTML
  • JavaScript
  • Web

Save The World is a web-based game designed to be a time-wasting experience for players. Built as part of an Art & Internet project, the game challenges users to dodge meteors and protect the Earth while offering a deliberately simple but engaging gameplay loop.

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