Overview
Totally Spies!: Cyber Mission is a game published by Microids, based on the Totally Spies! animated series. During my internship at Balio Studio, I contributed to the development of the game by supporting various aspects such as bug fixing, UI rework, asset integration, and gameplay enhancements.
My Role
Bug Fixing & Multi-Platform Testing
- Identified, reproduced, and helped fix gameplay bugs to ensure smooth mechanics.
- Participating in multi-platform testing, ensuring consistent performance across devices.
- Used Mantis, Jira, and Perforce for tracking and resolving issues efficiently.
UI Rework – Level Selection & Mission End Screens
- Improved the level selection screen, integrating collectible tracking to reflect player progress.
- Enhanced the mission end screen, implementing score, stats, and achievement displays for better player feedback.
Dialogue Integration & Character Animations
- Assisted in integrating dialogues, ensuring they were properly displayed in the game at the right moment.
- Verified and corrected character animations during dialogues, making interactions feel natural and fluid.
- Worked closely with the narrative and development teams to ensure synchronization between text and context.
Visual Guide and Quest Integration (Mission 3A)
- Integrated quest text and visual guides, helping players navigate and understand mission objectives.
- Collaborated with the narrative team to implement the objectives and ensure consistency within the mission.
Sound Integration & Ambient Triggers
- Implemented ambient music triggers, ensuring musics played at the right moments.
Animation Using Unity Timelines (Mission 4A)
- Created a little in-game cinematic animation using Unity Timelines.