Overview
This is a bowling strike animation I created in Blender as part of a learning project. By following a tutorial, I focused on animation techniques, physics simulations, and scene composition, while also sharing the process with my school’s 3D club.
My Role
- Used Blender’s rigid body physics to simulate realistic bowling ball movement and pin reactions.
- Adjusted collision settings & mass to create a natural impact.
- Created a smooth cinematic camera movement to follow the ball’s motion.
- Added lighting and materials to enhance realism.