[Game Development] Winky Play – Brick-Breaker Mini-Game & Level Editor

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(Client: Mainbot | Developed at Kalank / Augmenty)

Overview

Winky Play is a mobile game featuring various mini-games. My role involved debugging, improving existing gameplay, and developing a new brick-breaker mini-game from scratch, including a tool for game designers to create levels efficiently.

Platform: Google Play Store, App Store

My Contributions

Debugging & Mini-Game Improvements

  • Fixed various bugs to improve game stability and performance.
  • Assisted in the rework of the “Course Folle” mini-game, refining mechanics and enhancing user experience.

Full Development of a Brick-Breaker Mini-Game

  • Designed and implemented a brick-breaker prototype, including core mechanics and interactions.
  • Added power-ups to introduce variety and strategic gameplay elements.
  • Developed ball physics, paddle movement, and brick interactions to create a polished and dynamic experience.
Sample Image

Level Design Tool for Game Designers

  • Enhanced an existing editor in Unity to develop a custom level design tool, enabling game designers to seamlessly create and modify brick-breaker levels.
  • Enabled designers to place bricks, set power-ups, and adjust difficulty through an intuitive interface.
  • Ensured seamless integration with existing game mechanics.