Overview
These 3D models—a simple well and a realistic ocean—were created as part of my self-taught learning journey in Autodesk Maya.
Project 1: Well & Vegetation
To model the well, I first learned the fundamentals of Autodesk Maya, then explored:
- ARNOLD for rendering
- XGEN for generating realistic grass and vegetation
- UV mapping & texturing for the ground and well




Project 2: Ocean Simulation
For the ocean, I focused on achieving a realistic water simulation by learning:
- BIFROST & BOSS to create ocean waves, light reflections, and textures
- Rigging & Animation: Added a skeleton to the shark model to animate the ocean scene


This project allowed me to experiment with advanced rendering, simulation, and animation techniques to enhance realism in 3D environments.